We are Sony Ericsson Authorise Dealer - 'Advantech Communication' in Malaysia which located at Johor Bahru [AEON Tebrau City], [Danga City Mall] & Melaka [AEON Bandaraya Melaka]. We sell all the Sony Ericsson "Original" product such as Mobile Handset & Accessories, we're please to serve you better.
Tuesday, December 20, 2011
Sony Ericsson Nozomi press shot leaks; two new Xperia handsets unmasked? [Update]
We have heard (and seen) much of the Sony Ericsson LT26i (Nozomi), the company’s 2012 flagship, and now we have come across what looks like the first press shot for the device. The image matches what we have already seen, but this new high-res shot really shows what an attractive device it really is. The phone is still branded Sony Ericsson and you can see the front-facing camera on the top-right. You can also make out the small back, home, menu capacitive buttons on the bottom, highlighting that it will most likely be running Android 4.0 ICS out of the box.
As many of you know, this model is believed to sport a 1.5GHz dual-core processor, 12MP camera, a 4.3-inch display with 720 x 1280 pixel resolution, 1GB RAM, 32GB ROM (no micro-SD slot) and a sealed 1750mAh battery. It looks like a handset to look forward to in this gorgeous white colour, but it will also come in black according to @Ricciolo1. Unfortunately this shot isn’t high-res, but you get the idea of what it will look like. Our money’s still on the white model.
As well as this, two new pictures have also emerged of what are believed to be new Xperia devices, but we question their authenticity. Both new models are branded ‘Sony’ rather than ‘Sony Ericsson’, but they look a bit like fan renders or concepts to us. The phones look very much like SE’s mid-range offerings if true, with one of them having an unusual teardrop profile in terms of its thickness. It reminds us of the wedge-shaped Sony S Android tablet, with a thicker bottom compared to the top.
Interestingly, the second Xperia render has the date of 12 January 2012 on its ICS lock screen. This could be in reference to the CES trade show in Las Vegas running from 10-13 January 2012. It is believed that Sony Ericsson will announce at least some of its new Xperia portfolio at that time. If you remember, Sony Ericsson announced the Xperia arc in January 2011 at CES, so we would almost expect at least one new phone announcement at CES 2012.
UPDATE: Looks like all three of these renders are concept photos only unfortunately. We managed to trace the original photos we were sent, which were originally posted by Concept Phones.
Sony Ericsson LT28at pops up in benchmark; suggests 1.5GHz dual-core Xperia heading to AT&T
by XB on December 2, 2011
The Sony Ericsson LT28at model has appeared in the AnTuTu benchmark. This is interesting for several reasons. Firstly the ‘at‘ part in the model number suggests that this variant will run on the AT&T network in the United States. More than likely it will be compatible with AT&T’s 21MBps HSPA+ 4G network, much like the Xperia PLAY 4G (R800at).
Secondly, the performance numbers from the benchmark put it on a near identical level to the Sony Ericsson LT26i (Nozomi), which also appeared on AnTuTu recently. This probably means that it will come with a dual-core 1.5GHz chipset like Nozomi and could even be the US version of that handset. However, if that were the case we imagine Sony Ericsoon would have used model number LT26at.
Even more confusing is that that the Sony Ericsson LT28i delivered a much, much lower score on the same benchmark (2443 versus 6240 for the LT28at). If the LT28at and LT28i are very different phones (as the benchies suggest), why are the model numbers so similar? If you look at the Xperia PLAY it has a consistent model number (R800i, R800a, R800x, R800at) across variants. We’re still scratching our head on this discrepancy, but we hope it all becomes clear soon.
Via AnTuTu & Xperiablog
Friday, December 2, 2011
More rumours on Sony Ericsson’s next-gen devices – LT22, LT26 and ST25
by XB on December 1, 2011
We were recently sent some information on some of Sony Ericsson’s next-generation smartphones that we thought we’d share. This mainly came in the form of a list of high-level specs for three phones: Sony Ericsson LT26 (Nozomi), LT22 (Nypon) and ST25 (Kumquat). We should point out that the source of this information is from a new and unproven contact, so please treat the following firmly as speculation.
The specifications for Nozomi look largely similar to what we’ve seen already. However, what caught our eye is that our source says the phone will launch with Android Gingerbread and be upgraded to Android 4.0 Ice Cream Sandwich at some point later. This seems suspect to us, unless Sony Ericsson is planning to launch the phone within the next 6 weeks. Also, we imagine the phone is being designed sans hardware buttons (at least that’s what the leaked photos suggest) and we’re not sure how this would play out with Gingerbread.
Our source also says that Ice Cream Sandwich will be out in May 2012, which is certainly not what Sony Ericsson is saying. The dates rumoured so far are March (by SE Italy) and January (from a Sony employee). May 2012 seems just too far away. However, we’re hearing so many different things at the moment it’s hard to know who to believe.
Moving on to the other handsets, the Nypon will apparently come with a 1GHz dual-core processor and a 4-inch WhiteMagic qHD display. This is the phone that we have been told by a different source will come with the ST-Ericsson U8500 1GHz chipset, so at least that part tallies. The WhiteMagic display is interesting, but we weren’t aware that Sony were mass producing these yet. The press release a few months back only talks of a 3-inch and not 4-inch display. The Nypon will also get 1GB RAM, 16GB ROM and 8MP Exmor R camera. Interestingly the battery capacity is listed at a capacity of only 1320mAh, which seems strange to us considering that near enough every other Xperia phone to date has come with 1500mAh capacity batteries.
Lastly, we have what is likely to be the Xperia mini successor, the ST25 (supposedly codenamed Kumquat). This will also have a 1GHz dual-core processor and will come with a 3.5-inch display. It will also have a 5MP Exmor R camera capable of 720p video recording. See the full spec list below, but as mentioned previously, please treat this all for exactly what it is for now i.e. rumours.
Nozomi (LT26)
1.5GHz dual-core processor
4.3-inch Reality display with Bravia Engine & HD (720 x 1280) resolution
1G RAM & 32G ROM
12MP camera with Exmor R, 1080p full HD video recording & 720p HD front camera
Android Gingerbread on launch and will upgrade to Ice Cream Sandwich later
1750mAh battery
Nypon (LT22)
1GHz dual-core processor
4.0-inch Reality display with Bravia Engine, WhiteMagic display & qHD Resolution
1G RAM & 16G ROM
8MP camera with Exmor R, 1080p full HD video recording & 720p HD front camera
Android Gingerbread on launch and will upgrade to Ice Cream Sandwich later
1320mAh battery
Kumquat (ST25)
1GHz dual-core processor
3.5-inch Reality display with Bravia Engine
5MP camera with Exmor R, 720p HD video recording
Android Gingerbread on launch and will upgrade to Ice Cream Sandwich later
Thanks X-Leaker!
We chat with the developers behind Xperia PLAY exclusive FIFA 12
by XB on December 1, 2011
EA Mobile has officially launched FIFA 12 today. The blockbuster game will be an exclusive on the Sony Ericsson Xperia PLAY until February 2012 and as confirmed yesterday it will be FREE for a limited period. You can find FIFA 12 on the Xperia PLAY game launcher and you’ll need around 1.5GB of space on your SD card.
FIFA 12 has improved upon FIFA 10 in several areas including gameplay depth, authentic commentaries, updated teams from the top leagues and new replay systems. Interestingly, we are told that FIFA 12 will also be available exclusively on the wider Xperia range in due course.
Sony Ericsson held a live webchat for the media yesterday with EA Mobile. We’ve included excerpts of the transcript below that is well worth a read. You can read how EA Mobile ported FIFA 12 to the Xperia PLAY, improvements it has made to the game as well as thoughts on the Xperia PLAY hardware. Read it all below.
Live webchat transcript discussing FIFA 12 on the Xperia PLAY
Below are excerpts from a live webchat that took place on 30 November to discuss the launch of FIFA 12 on the Xperia PLAY. In attendance was Tim Harrison, Head of Content Marketing & Strategy at Sony Ericsson who hosted the call and Andrei Lazarescu and Alexandru Ruse from EA Mobile.Andrei Lazarescu has produced FIFA games on mobile platforms since 2009 and when not creating FIFA for mobile devices, he enjoys gaming and getting on the pitch himself.
Alex Ruse has been working in mobile gaming for the past six years and on FIFA since 2010. He considers it an honour to work on such a globally renowned franchise with such a talented team, heralding FIFA as one of the most challenging yet exciting projects he’s worked on during his career.
FIFA12 requires no introduction, it’s a huge global franchise
and the release has been a huge hit, most recently on consoles with the
recent FIFA12 launch, so what will this latest instalment bring to
Smartphone gaming?
Andrei Lazarescu: This year, fans can expect greater gameplay depth, authentic commentaries, updated teams from the world’s top leagues, and new replay systems and stadium designs to make for a more powerful FIFA mobile experience.
What was the most challenging aspect of taking a huge game like FIFA 12 and porting to the Xperia PLAY?
Andrei Lazarescu: A lot of things, but surely the most important one is optimizing the engine so that it could run on a mobile platform. We’re really proud of what we have managed to achieve this year, we think fans will agree that the game is a beautiful game and also adapted to the Xperia Play.
How has the game been optimized for the Xperia PLAY?
Alex Ruse: One of the things we spent the most time on was the controls. We went through a lot of iterations to make sure they fully exploit both the touchscreen, and the hardware PLAY controls.
Regarding the multiplayer aspect of the game: is it going to support servers or only have local options like Bluetooth.
Alex Ruse: For our first foray into Android, we wanted to make sure we get the football gameplay just right, and that we fit perfectly with the platform. So no multiplayer right now, not in the first release. We want the single-player to be 100% right first.
Did you feel limited in any way by the Xperia PLAY hardware
when developing FIFA 12, or were you able to keep your original vision
intact?
Andrei Lazarescu: We have managed to include in the initial release all the features that were planned for and the Xperia Play hardware even allowed us to have top notch graphics.
What do you think has been the biggest step forward with this iteration?
Alex Ruse: Definitely the graphics and the football engine. It’s an amazing experience, and everyone play testing this was blown away by the new visuals. It runs silky smooth, and the PLAY controls really blend in with that.
When you look at FIFA 12 for the consoles: where there any
key aspect like physics or something you definitely wanted to carry over
to the Xperia PLAY version?
Andrei Lazarescu: We would have definitely wanted to emulate the ball and player physics from the console version. However, the mobile platform doesn’t yet allow us to use the full engine of the console version.
Based on the other titles EA have produced as exclusives for
the PLAY, do you think PLAY owners sway towards the sporting genre as
it’s most popular? What kind of gamer has the PLAY predominantly
attracted, based on the sales of your titles?
Tim Harrison: Certainly sports is a popular category. Shooters too. The physical gamepad certainly lends itself very well to any games that utilise directional rather than gestural controls
Andrei Lazarescu: I think we got really close, the game flow is very enjoyable and users have a lot of possible plays at their disposal.
With graphics being a huge part of gaming do you see a Tegra 3
version of the game coming in the future or will the current version
perform better with that type of CPU?
Alex Ruse: At the core of the FIFA franchise, our vision is to create the most authentic FIFA experience that fosters one of the largest football communities on the planet so the team took special care to ensure that authenticity carried through on PLAY.
Tim Harrison: That said, we’re seeing a very broad range of content downloaded on PLAY – it isn’t easy to generalise. PLAY just makes good games even greater and owners are responding!
In terms of market share where do you see mobile gaming for
this series in comparison with the PSP market? Will it outsell in volume
the number of units sold?
Alex Ruse: The current version won’t be significantly improved running on Tegra’s but the engine we built is very capable and expandable. It will should allow us to scale gracefully on anything I can think of at least for a year.
How long is the Xperia Play exclusivity period? Once this
comes to other devices will we see it optimized for Android tablets as
well as handheld devices?
Tim Harrison: The title will be exclusive on Android to Xperia until February. And we’re delighted it will also be coming to the wider Xperia family very soon.
Alex Ruse: We’re certainly seeing major growth on mobile gaming right now, with the platforms becoming increasingly more powerful. Hard to speculate on who will come out on top, but we’re really excited about the upcoming mobile games, and the market trend.
According to you, what part of FIFA 12 is more awesome in this version?
Andrei Lazarescu: The whole game is more awesome! To highlight the two things I am most excited about I would have to say the graphics and the controls. The player models and animations are top notch and the controls are beautifully adapted to both the PLAY hardware buttons and touch screen.
Did you use a previous FIFA android engine or the engine from a FIFA 12 console game?
Alex Ruse: The engine is not based on a previous Android one. We used a lot of knowledge and libraries from the Console team into building an optimized, high-end smartphone engine.
Is FIFA 12 cross platform between Xperia Play and PSP for example?
Alex Ruse: No, FIFA 12 Xperia and the PSP version are quite different games right now. There won’t be any cross-play or anything like that for now.
And what are the key differences/improvements between FIFA 10 and FIFA 12 on the Xperia PLAY?
Andrei Lazarescu: The most significant difference is the engine. As mentioned earlier, for FIFA 12 we have created a completely new engine and have adapted it to the mobile platform. All game areas have been completely revamped: AI, controls, speech, chants, graphics and menus.
As developers, how confident are you in the Xperia Play’s
ability to compete as a gaming platform alongside faster multi-core
phones over the next year?
Alex Ruse: We were pretty amazed by the PLAY’s performance during development. It really is a very powerful device. I don’t think it will become obsolete in a year’s time, developers won’t really build for just one super high-end device. And upgrading game engines takes time too.
Will Ultimate Team ever be part of the game on the mobile?
Alex Ruse: Nothing to announce on Ultimate Team just yet. That said, we feel it really fits with the mobile gamer, the freemium mobile model, and it’s a superb game mode to take on the go.
PES and FIFA have always been compared, with this mobile
variant are the key features that make FIFA stand out, the same as with
its console counterpart?
Andrei Lazarescu: We’re on a different market here, the mobile one. We have adapted the game to fit both the device and the market we’re in so for this release we have focused on the core features: controls, AI and graphics. Right now, we believe these are the features that make the game stand out. At the same time, this version meets the same FIFA brand values that we are used to.
Was it challenging to provide the same feeling of playing FIFA like on consoles?
Andrei Lazarescu: I believe PLAY is the closest to replicating the console experience in smartphone gaming.
What is the minimum hardware spec needed to make the game run when it’s released for other handsets?
Alex Ruse: Ballpark figures, the engine should run smooth on at least 600MHz CPU, PowerVR SGX 535 graphics and at least 256 MB of RAM. That’s the lowest, but it can scale very well to monster devices, with dynamic shadows, lighting, weather conditions, antialiasing, background audio mixing and animated crowds.
Have you had any feedback from footballers who have played
FIFA 12 on the Xperia PLAY? And were any of them involved in the
development of the mobile game?
Tim Harrison: Well, we sent Jack Wilshere a PLAY to take his mind off things, and he thanked us at least.
Andrei Lazarescu: We know that footballers, as well as athletes outside the sport are loyal FIFA fans. PLAY gives them another way to experience it.
Thanks Xperiablog!
FIFA 12 for Xperia PLAY released early, it’s FREE right now!
by XB on November 30, 2011
in Games,Xperia PLAY
Electronic Arts biggest mobile game for this Christmas is undoubtedly FIFA 12. The game is due to launch imminently on the Sony Ericsson Xperia PLAY and will be an Xperia PLAY exclusive on Android until 21 February 2012.
The game must be coming soon as it is listed in the Xperia PLAY launcher, not only that, but the game is FREE! We don’t imagine it will last long so you’d better download it quickly. Go to the Xperia PLAY games launcher and click on ‘Free EA Games’, this should take you to the download. It’s worth noting that the game requires a hefty 1.5GB download, so make sure you’re on a strong wireless network.
Thanks RagingRambo!
New Nozomi pic surfaces; to be called Xperia Cloud?
by XB on November 30, 2011
A new picture of what is supposedly the Sony Ericsson LT26i ‘Nozomi’ has emerged. It is a tiny photo (which we have blown up below) and looks like it was taken from a crop of a Sony Ericsson spec sheet. The picture looks very similar to the recently leaked Nozomi photos at the beginning of the month.
Interestingly, this new picture seems to suggest that the name of the handset will be called the Xperia Cloud (at least that’s what it looks like to us). You can also half-see a list of specs on the right side which includes the fact that this handset will have a candybar form factor and come with a dual-core processor. The picture appears to show the handset running Android ICS with typical SE UI colours. This could very well be a fake, you can judge for yourself below. We’ll bring you more news as we have it.
Thanks adsada!
Google Maps 6.0.0 released, indoor maps introduced
by XB on November 29, 2011
Google Maps just gets better and better. Google has just introduced version 6.0.0 of Google Maps for Android and it adds indoor navigation to its roster. What this means is that your journey with Google Maps doesn’t just stop when you reach your destination, it can now continue inside shopping malls, airports, trains stations and more.
Indoor maps is still in beta and is currently only available in select locations in the US and Japan (see here for the full list). It can even tell what floor you are in and update the map accordingly. Never will you be worrying where the nearest toilets are again! The potential is massive and we can’t wait until more countries are supported. Click through for some promo videos showing how it all works.
Via Google Blog.
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