Showing posts with label Xperia Play. Show all posts
Showing posts with label Xperia Play. Show all posts

Friday, January 13, 2012

Leaked Android 4.0 ICS ROM hits Xperia PLAY [Video]

by XB on January 9, 2012

The Sony Ericsson Xperia PLAY already has an Android 4.0.1 Ice Cream Sandwich alpha ROM by ICX, however a newer and more complete ROM has become available to PLAY owners. The ROM, which is based on Android 4.0.3, was apparently leaked anonymously and therefore it is more fully-featured than the previous ICX ROM. Users have DooMLoRD from xda-developers to thank for turning the leaked ROM into something usable for end-users.

It’s not all perfect though as the camera is not working and the stock launcher does not allow anyone to add widgets to the homescreen. However, you can use the Trebuchet launcher to get round the latter issue. This ROM is pre-rooted and includes the ICS boot animation. See a couple of preview videos of this in action below.






Via xda-developers.
Thanks Guddu!

Friday, December 2, 2011

We chat with the developers behind Xperia PLAY exclusive FIFA 12

by XB on December 1, 2011

EA Mobile has officially launched FIFA 12 today. The blockbuster game will be an exclusive on the Sony Ericsson Xperia PLAY until February 2012 and as confirmed yesterday it will be FREE for a limited period. You can find FIFA 12 on the Xperia PLAY game launcher and you’ll need around 1.5GB of space on your SD card.

FIFA 12 has improved upon FIFA 10 in several areas including gameplay depth, authentic commentaries, updated teams from the top leagues and new replay systems. Interestingly, we are told that FIFA 12 will also be available exclusively on the wider Xperia range in due course.

Sony Ericsson held a live webchat for the media yesterday with EA Mobile. We’ve included excerpts of the transcript below that is well worth a read. You can read how EA Mobile ported FIFA 12 to the Xperia PLAY, improvements it has made to the game as well as thoughts on the Xperia PLAY hardware. Read it all below.

Live webchat transcript discussing FIFA 12 on the Xperia PLAY

Below are excerpts from a live webchat that took place on 30 November to discuss the launch of FIFA 12 on the Xperia PLAY. In attendance was Tim Harrison, Head of Content Marketing & Strategy at Sony Ericsson who hosted the call and Andrei Lazarescu and Alexandru Ruse from EA Mobile. 

Andrei Lazarescu has produced FIFA games on mobile platforms since 2009 and when not creating FIFA for mobile devices, he enjoys gaming and getting on the pitch himself.

Alex Ruse has been working in mobile gaming for the past six years and on FIFA since 2010. He considers it an honour to work on such a globally renowned franchise with such a talented team, heralding FIFA as one of the most challenging yet exciting projects he’s worked on during his career.

FIFA12 requires no introduction, it’s a huge global franchise and the release has been a huge hit, most recently on consoles with the recent FIFA12 launch, so what will this latest instalment bring to Smartphone gaming?

Andrei Lazarescu: This year, fans can expect greater gameplay depth, authentic commentaries, updated teams from the world’s top leagues, and new replay systems and stadium designs to make for a more powerful FIFA mobile experience.

What was the most challenging aspect of taking a huge game like FIFA 12 and porting to the Xperia PLAY?

Andrei Lazarescu: A lot of things, but surely the most important one is optimizing the engine so that it could run on a mobile platform. We’re really proud of what we have managed to achieve this year, we think fans will agree that the game is a beautiful game and also adapted to the Xperia Play.

How has the game been optimized for the Xperia PLAY?

Alex Ruse: One of the things we spent the most time on was the controls. We went through a lot of iterations to make sure they fully exploit both the touchscreen, and the hardware PLAY controls.

Regarding the multiplayer aspect of the game: is it going to support servers or only have local options like Bluetooth.

Alex Ruse: For our first foray into Android, we wanted to make sure we get the football gameplay just right, and that we fit perfectly with the platform. So no multiplayer right now, not in the first release. We want the single-player to be 100% right first.

Did you feel limited in any way by the Xperia PLAY hardware when developing FIFA 12, or were you able to keep your original vision intact?

Andrei Lazarescu: We have managed to include in the initial release all the features that were planned for and the Xperia Play hardware even allowed us to have top notch graphics.

What do you think has been the biggest step forward with this iteration?

Alex Ruse: Definitely the graphics and the football engine. It’s an amazing experience, and everyone play testing this was blown away by the new visuals. It runs silky smooth, and the PLAY controls really blend in with that.

When you look at FIFA 12 for the consoles: where there any key aspect like physics or something you definitely wanted to carry over to the Xperia PLAY version?

Andrei Lazarescu: We would have definitely wanted to emulate the ball and player physics from the console version. However, the mobile platform doesn’t yet allow us to use the full engine of the console version.

Based on the other titles EA have produced as exclusives for the PLAY, do you think PLAY owners sway towards the sporting genre as it’s most popular? What kind of gamer has the PLAY predominantly attracted, based on the sales of your titles?

Tim Harrison: Certainly sports is a popular category. Shooters too. The physical gamepad certainly lends itself very well to any games that utilise directional rather than gestural controls
Andrei Lazarescu: I think we got really close, the game flow is very enjoyable and users have a lot of possible plays at their disposal.

With graphics being a huge part of gaming do you see a Tegra 3 version of the game coming in the future or will the current version perform better with that type of CPU?

Alex Ruse: At the core of the FIFA franchise, our vision is to create the most authentic FIFA experience that fosters one of the largest football communities on the planet so the team took special care to ensure that authenticity carried through on PLAY.

Tim Harrison: That said, we’re seeing a very broad range of content downloaded on PLAY – it isn’t easy to generalise. PLAY just makes good games even greater and owners are responding!

In terms of market share where do you see mobile gaming for this series in comparison with the PSP market? Will it outsell in volume the number of units sold?

Alex Ruse: The current version won’t be significantly improved running on Tegra’s but the engine we built is very capable and expandable. It will should allow us to scale gracefully on anything I can think of at least for a year.

How long is the Xperia Play exclusivity period? Once this comes to other devices will we see it optimized for Android tablets as well as handheld devices?

Tim Harrison: The title will be exclusive on Android to Xperia until February. And we’re delighted it will also be coming to the wider Xperia family very soon.

Alex Ruse: We’re certainly seeing major growth on mobile gaming right now, with the platforms becoming increasingly more powerful. Hard to speculate on who will come out on top, but we’re really excited about the upcoming mobile games, and the market trend.

According to you, what part of FIFA 12 is more awesome in this version?

Andrei Lazarescu: The whole game is more awesome! To highlight the two things I am most excited about I would have to say the graphics and the controls. The player models and animations are top notch and the controls are beautifully adapted to both the PLAY hardware buttons and touch screen.

Did you use a previous FIFA android engine or the engine from a FIFA 12 console game?

Alex Ruse: The engine is not based on a previous Android one. We used a lot of knowledge and libraries from the Console team into building an optimized, high-end smartphone engine.

Is FIFA 12 cross platform between Xperia Play and PSP for example?

Alex Ruse: No, FIFA 12 Xperia and the PSP version are quite different games right now. There won’t be any cross-play or anything like that for now.

And what are the key differences/improvements between FIFA 10 and FIFA 12 on the Xperia PLAY?

Andrei Lazarescu: The most significant difference is the engine. As mentioned earlier, for FIFA 12 we have created a completely new engine and have adapted it to the mobile platform. All game areas have been completely revamped: AI, controls, speech, chants, graphics and menus.

As developers, how confident are you in the Xperia Play’s ability to compete as a gaming platform alongside faster multi-core phones over the next year?

Alex Ruse: We were pretty amazed by the PLAY’s performance during development. It really is a very powerful device. I don’t think it will become obsolete in a year’s time, developers won’t really build for just one super high-end device. And upgrading game engines takes time too.

Will Ultimate Team ever be part of the game on the mobile?

Alex Ruse: Nothing to announce on Ultimate Team just yet. That said, we feel it really fits with the mobile gamer, the freemium mobile model, and it’s a superb game mode to take on the go.

PES and FIFA have always been compared, with this mobile variant are the key features that make FIFA stand out, the same as with its console counterpart?

Andrei Lazarescu: We’re on a different market here, the mobile one. We have adapted the game to fit both the device and the market we’re in so for this release we have focused on the core features: controls, AI and graphics. Right now, we believe these are the features that make the game stand out. At the same time, this version meets the same FIFA brand values that we are used to.

Was it challenging to provide the same feeling of playing FIFA like on consoles?

Andrei Lazarescu: I believe PLAY is the closest to replicating the console experience in smartphone gaming.

What is the minimum hardware spec needed to make the game run when it’s released for other handsets?

Alex Ruse: Ballpark figures, the engine should run smooth on at least 600MHz CPU, PowerVR SGX 535 graphics and at least 256 MB of RAM. That’s the lowest, but it can scale very well to monster devices, with dynamic shadows, lighting, weather conditions, antialiasing, background audio mixing and animated crowds.

Have you had any feedback from footballers who have played FIFA 12 on the Xperia PLAY? And were any of them involved in the development of the mobile game?

Tim Harrison: Well, we sent Jack Wilshere a PLAY to take his mind off things, and he thanked us at least.
Andrei Lazarescu: We know that footballers, as well as athletes outside the sport are loyal FIFA fans. PLAY gives them another way to experience it.

Thanks Xperiablog!

FIFA 12 for Xperia PLAY released early, it’s FREE right now!

by XB on November 30, 2011

Electronic Arts biggest mobile game for this Christmas is undoubtedly FIFA 12. The game is due to launch imminently on the Sony Ericsson Xperia PLAY and will be an Xperia PLAY exclusive on Android until 21 February 2012.

The game must be coming soon as it is listed in the Xperia PLAY launcher, not only that, but the game is FREE! We don’t imagine it will last long so you’d better download it quickly. Go to the Xperia PLAY games launcher and click on ‘Free EA Games’, this should take you to the download. It’s worth noting that the game requires a hefty 1.5GB download, so make sure you’re on a strong wireless network.




Thanks RagingRambo!

Thursday, August 4, 2011

New update for Xperia arc and Xperia PLAY adds landscape home screen

Sony Ericsson is pushing out an update for the Xperia Arc and the Xperia PLAY. It's a minor update, the Android version is still 2.3.3, but it brings a few useful changes like stereo sound in videos, landscape mode in the homescreen and a few others.

The homescreens of the Xperia Arc and the Xperia PLAY will both work in landscape mode after the update and there's a selection of new themes available as well. The other big change is the sound in videos - both switch from mono to stereo sound (other parameters of the videos are unchanged).



Next up is DLNA support so you can play media from DLNA-enabled devices. Finally, there's xLoud, which improves the performance of the loudspeaker when playing music.

The availability of the update depends on the market and your operator - to check for the update, you can go to Settings > About > Software update. Or you can use Sony Ericsson's PC Companion to update your Arc or Play.

Source 1Source 2Via GSM Arena



                                                                                                                                                                                                    
by XB on August 3, 2011

in News

Sony Ericsson has released a new firmware update for the Xperia arc and Xperia PLAY that brings some new features but keeps the phone at Android 2.3.3. Firmware version number 4.0.A.2.368 updates the handset to include a new landscape mode for the home screen, DLNA compatibility with Digital Home and xLoud that boosts the volume through the speaker. There is also stereo video recording and a selection of new themes.

Seems like a decent albeit minor update for the handsets. The update is available now through PC Companion. If the update hasn’t rolled out to you yet, the global generic file is available over at xda-developers.


Thanks Dyjin!

Saturday, June 4, 2011

Review: Sony Ericsson Xperia Play





The Sony Ericsson Xperia Play, otherwise known as the PlayStation Phone, is the most talked about smartphone of recent times. The Sony Ericsson Xperia PLAY is the first PlayStation Certified device and the first specialized Android gaming phone to hit the market. It features a slide-out gamepad, 4″ LCD screen and a second generation 1GHz Snapdragon chipset. There is a dedicated section on Android Market for it, which will list titles written specifically for the Sony Ericsson Xperia Play, or ported over from other mobile devices.


Monday, April 11, 2011

Xperia™ PLAY Hits the Stores

Now XPERIATM PLAY has hit the stores in some markets and there’s a press-release out with all the details – you can find that here.
Many more markets are added over the coming weeks.
I’ve also seen that there are some reviews out already and I’m glad to see that they all seem to be very positive.
(I’ve seen several confusing RAM and storage memory numbers though and would like to clarify. Both XPERIATM arc and XPERIATM PLAY do have 512 MB of RAM. The other numbers seen such as 320MB , 400 MB etc describe the amount of free storage memory in the phone.)
Back to the subject of the day – Xperia PLAY is now shipping and the press release also outlines the games available at launch.
One really nice thing about XperiaTM PLAY as a platform for game developers is it being a fully fledged Android smartphone which really can boost the amount of available games. There’s already lots of games out there for Android and most game developers see it as very important platform for them.
Adding support for the unique game pad of the XperiaTM PLAY is also something that we see more and more of them working on. From a development perspective it’s really easy as described in this article on our developer world blog already. Just head over there if you’re a developer and want to optimize your games for XperiaTM PLAY.
From a gaming perspective this of course opens up to an even bigger world of available games and we see lots of games optimized for XperiaTM PLAY becoming available already now at launch.
To further help you in finding games that are optimized for XPERIATM PLAY we have created the “XPERIATM PLAY Launcher” that is included in the phone and starts automatically when you slide out the game pad. As shown in the picture above it shows you the optimized games you have installed. It also highlights optimized games available for download so that you as a consumer don’t have to have concerns if a game will use the new features unique to XPERIATM PLAY or not.
Here are some of the highlighted games as described in the press release:
  • Assassins Creed Altair’s Chronicles HD  – one of the most popular gaming franchises, with action, puzzles and stealth gameplay set in the Middle East of the Crusades
  • Need for Speed – Grab the wheel of the fastest, hottest, and most powerful cars in the world. One of the most successful video game franchises of all time.
  • Tom Clancy’s Splinter Cell– The latest instalment in this key franchise. Special Forces operative and renegade Sam Fisher returns to fight a corrupt secret agency.
  • Dungeon Defenders Second Wave – stunning graphics, intense gameplay and exclusive on Xperia PLAY.
  • Gun Bros – choose your weapon and join the ‘Freakishly Rugged’ action heroes Percy and Francis Gun as they take on a terrifying menagerie of alien beings.
  • Galaxy on Fire 2 – escape into space with hours of deep gameplay and mind blowing graphics in this space exploration game.
  • Guns ‘n’ Glory – you lead a gang of bandits in this popular and award-winning casual tower defence game with a hilarious western theme.
  • Worms – send your worm platoons into battle in this award-winning turn-based strategy game.
  • Zenonia 2 – The lost memories – Classic and popular RPG. Numerous quests following an epic storyline.
  • Backstab – An epic 3rd person pirate adventure that incorporates intense sword fights and other dynamic combat modes. Launching on April 14th exclusively on Xperia™ PLAY. 
  • N.O.V.A.2 – Awesome graphics, intense multiplayer gameplay, this First-Person Shooter makes its Android debut exclusively on Xperia PLAY.
In addition Sony Ericsson is happy to confirm that Asphalt 6 – the latest instalment of one of the leading and top-selling racing games will be available for free exclusively on Xperia™ PLAY.
But that’s only some of the highlights. There’s already now much much more. The very open eco-system of Android combined with the easy ways of adding support for the game pad really makes this just the beginning of what’s to come!
There is also a range of PlayStation® original games available at launch (in selected markets initially). These are comprised of a pre-install of the PS One classic Crash Bandicoot* and a further 5 PlayStation® original games available to download via the PlayStation® pocket application in Xperia™ PLAY.
  • Cool Boarders 2 – Time to pick up that snowboard again and rip through the snow with 16 intense racetracks
  • Destruction Derby – Original car carnage.  Buckle yourself into a new car and destroy it but send your opponents to the junkyard first.
  • Jumping Jack Flash – A first person platformer like no other. Leap around 6 colourful worlds in the cockpit of a robotic rabbit, hunting for the evil galactic property developer Baron Aloha
  • MediEvil – Resurrected 100 years later you have returned to defeat the sorcerer Zarok.  Perhaps the world’s least worthy hero, you set out to save the land once again–for the first time.
  • Syphon Filter – Become Gabe Logan: guerilla war expert. A man on a personal crusade to bring down an international terrorist ring and eliminate a deadly virus.
More games from Sony Computer Entertainment will be added to Xperia™ PLAY on a regular basis.
Here’s the full list of games from the press release:
(All of these should already be available or become available during the coming week.)
** Pre-install may vary by territory
  • Bruce Lee Dragon Warrior from Digital Legends (pre-installed)
  • FIFA 2010 from EA Mobile (pre-installed**)
  • Sims 3 from EA Mobile (pre-installed**)
  • Star Battalion from Gameloft (pre-installed**)
  • Tetris from EA mobile (pre-installed**)
  • Asphalt 6 from Gameloft (free to download)
  • Dungeon Defenders: Second Wave from Trendy Entertainment
  • Galaxy on Fire 2 from Fishlabs
  • Assassins Creed from Gameloft
  • Need for Speed SHIFT from  EA Mobile
  • Worms from EA Mobile
  • Nova 2 from Gameloft
  • Modern Combat Black Pegasus from Gameloft
  • Guns n Glory from Handygames
  • Reckless Racing from Polarbit 
  • Real Football 2011 from Gameloft
  • Gun Bros from Glu Mobile 
  • Racer Luma from Arcade/Unity 
  • Cordy from SilverTree Media
  • Aporkalypse from Handygames
  • Brothers in Arms Global Front from Gameloft
  • Guerrilla Bob from Angry Mob Games/Unity
  • Let’s Golf 2 from Gameloft
  • Zenonia 2 from Gamevil 
  • Cyberlords from Handygames
  • Guitar Hero™ Warriors of Rock Mobile from Glu Mobile 
  • Age of Zombies from Halfbrick Studios
  • Spectral Souls from HyperDevBox Japan 
  • Splinter Cell Conviction from Gameloft
  • Air Attack from Art in Games/Unity
  • Armageddon Squadron from Polarbit 
  • Uno from Gameloft
  • InfeCCt from Handygames 
  • Spiderman total Mayhem from Gameloft
  • Millionaire City from Digital Chocolate
  • Avatar from Gameloft
  • Raging Thunder 2 from Polarbit
  • Homerun Battle 3D from Com2us Games
  • Aftermath XHD from Jakyl 
  • I Must Run from GameLion
  • Baseball Superstars 2011 from Gamevil
  • Ground Effect Pro from Jakyl 
  • ZeNonia from Gamevil
  • Super KO Boxing 2 from Glu Mobile
  • Farm Story from Team Lava
  • Wave Blazer from Polarbit
  • Soccer Superstars from Gamevil
  • Battle Bears from Skyvu 
  • Tower Blocks New York from Digital Chocolate
  • Super Dynamite Fishing from Handygames
  • Iron Sight from Polarbit
  • Toonwarz from Polarbit
  • Restaurant Story from Team Lava
  • Escape from AMA
  • Raving Babies from AMA
  • Bakery Story from Team Lava
  • Denki Blocks! Deluxe from Jakyl 
  • Rollercoaster Rush from Digital Chocolate
PlayStation original games:
  • Crash Bandicoot from Sony Computer Entertainment
  • Cool Boarders 2 from Sony Computer Entertainment
  • Destruction Derby from Sony Computer Entertainment
  • Jumping Jack Flash from Sony Computer Entertainment
  • MediEvil from Sony Computer Entertainment
  • Syphon Filter from Sony Computer Entertainment
* In France Syphon filter will be pre-installed on Xperia PLAY.
Written by Rikard Skogberg
Posted in Games, Xperia PLAY.

Tuesday, February 8, 2011

Android is Ready to Play

Monday, February 7th, 2011 So – now it’s offical:
“Don’t miss the next gamechanger from Sony Ericsson, and more. See the official announcement. On our Facebook™ page on February 13th.”

As some of you might have seen we aired something during the game last night.

More details will be shared in our Mobile World Congress press event in Barcelona on the night (European time) of 13th of February.

To keep up with the information and stay tuned to the event visit our special Facebook page for it and also make sure to stay tuned to this blog during MWC since I will do my very best to keep you posted on everything going on in and around our stand during the MWC from 14th to 17th of February.






Sony Ericsson Xperia Play review - page 3

Had we never played with the Xperia Arc, we would have been really worried about this, but the Arc has shown us that the overlay can be a lot less troublesome now it's been 'unhooked' from the Android OS.
This means Sony Ericsson can create updates more quickly, and the lag that was present in the X10 may have been reduced significantly.
Sony ericsson xperia play review
We're not sure whether we'll ever warm to the 'Splines' method of showing off Twitter and Facebook updates, but we are in love with the 'pinch widgets view', where pinching the screen will show off all the active widgets running and let you jump straight to them.
We're not sure we'll actually ever use the functionality, but it still looks pretty cool and will likely be very handy for a few people.
The rest of the OS is simple Android with a smattering of Sony Ericsson functionality thrown in to the mix - for instance, the messaging keyboard has been upgraded to be a lot more accurate in our early tests, and this should mimic both the Xperia Arc and Google Nexus S in being a lot more intuitive.



Sony ericsson xperia play review
The Music Player has been given the same update as before from Sony Ericsson, except in this case the MediaScape overlay has been dialled back to give you only the widget offering, rather than the full-blown experience.
This is good, as it means users will be able to use and view their music a lot more simply than before, but will also still be able to access the same YouTube listings and the like via the infinity button to enhance the media experience.
As we mentioned above, we were unable to test out the screen resolution or see if the Bravia engine was present and working correctly, but we imagine that that large, hi-res screen will be able to pump out the video with the best of the them - and thankfully there's a MicroSD card slot on offer too, making it much easier to hot swap content.
There are still a few elements we couldn't properly test on our device, with things like the internet and call quality not available for test - however, we were told there will be a secondary noise cancelling microphone under the hood, so at least we can console ourselves with improved voice quality.
Let's be clear: as with all our hands-on reviews here at TechRadar, we're still awaiting a few tweaks and updates before the final UK release date is confirmed, so we won't be passing final judgement until we get the finished review unit - which this very much is not.



Sony ericsson xperia play review
However, there are a number of things that we hope will be sorted before the final release: the home screen orientation needs to be able to go landscape for one.
Another nice feature would the shoulder keys acting as a camera shutter, making it easy to use the function without having to activate it on the screen.
And of course, let's get some games on board as well - but we reckon that one just MIGHT be sorted in the next few weeks.
We'll be at Mobile World Congress 2011 and will be front and centre when this phone is announced at Sunday's press conference - and stay tuned for our full Sony Ericsson Xperia Play review as soon as we can get our hands on a final model.

Sony Ericsson Xperia Play review - page 2

So, what about the bits under the hood? Well, the good news is we have another device running Android 2.3 - Gingerbread ahoy, and Sony Ericsson is sailing full steam ahead into the most up-to-date Android seas it can charter... or something.
We do wish that it was a dual-core chipset powering things along - instead we have to make do with a single-core 1GHz next-gen Snapdragon processor.
The reason for this seemingly under-powered hardware is the lack of anything to tax it - when the Sony NGP was announced, we also were told that the PlayStation Suite will be coming to the Android platform too.
Hands on: sony ericsson xperia play review
However, it won't be the most taxing of games that come initially - it's only PSOne titles that are on their way, so even the iPhone 4 will be able to out-game the device at launch.


Hands on: sony ericsson xperia play review
More annoyingly - we couldn't put together a side by side test as the portal simply isn't ready for that: as you can see, no games or content available in the PlayStation Pocket Portal - which means we can't test out the dual touchpads in the middle and work out whether they're a ridiculous alternative to proper joysticks or not.
But the build quality and design of the Xperia Play are still available for a thorough going over, and it's interesting to see the direction Sony Ericsson has taken in terms of button placement.


Sony ericsson xperia play review
The shoulder buttons, flanking the volume up and down keys, are the most noticeable - when the unit's gaming controls are exposed, it feels a little difficult to rest your forefingers on these comfortably.


Sony ericsson xperia play review
One solution is to lay the whole finger across them, but then this exposes the risk of accidentally pressing one during gameplay.
The slide-out pad comes with the full array of gaming hardware you'd expect, with the aforementioned touch pads actually relatively easy to access - we can't wait to give those a proper try.


Sony ericsson xperia play review
The plastic control keys on the right and left are easy to hold and use - they may feel a little cheap the first time you fondle, but the sensation is robust and in keeping with the design of the Xperia Play.


Sony ericsson xperia play review
We're happy to see that you can use the D-Pad to move around the Android screen in the same way as a small trackpad - it certainly makes entering text a lot easier when you have that much control over the cursor.
The other little tweak PlayStation owners will love is the ability to go back using the Circle key - it feels very natural and is the kind of thing we're expecting from anything looking like the PSP Phone.


Sony ericsson xperia play review
There's also a little menu key to help you access in game menus - however, it's odd that while most things will turn 90 degrees when sliding out the game pad, the home screen will not - rendering this menu key a little redundant at times.
We're sure this is something that Sony Ericsson can rectify ahead of launch - other devices, like the HTC Desire Z, have managed to work out how to make Android home screens work in both portrait and landscape mode, so fingers crossed ahead of its release.


Sony ericsson xperia play review
The overlay on the Xperia Play may be the element that's stopping this though, as it's roughly similar to the used on both Sony Ericsson Xperia X10 and the Xperia Arc - namely Timescape, but a watered down version.

Read more on page 3

Sony Ericsson Xperia Play review - page 1

Here at TechRadar Mansions, we're a jaded bunch, but there are some things we've always thought would be a good idea: jam and ham being sold together (possibly called Jham) and the PSP Phone. A PlayStation Portable with a phone inside it.And with the Xperia Play, we've got as close to that as we think we're ever going to get, as Sony's release of the NGP is the parent brand's attempt at a phone, with 3G connectivity built right in. hands-on-sony-ericsson-xperia-play-review

Finally getting to play with the PSP Phone


So, the Sony Ericsson Xperia Play has a lot of pressure on its shoulder buttons - does it live up to the hype? Thankfully, we managed to nab a unit to play with for a few hours, so check out our first impressions:
Sony ericsson xperia play review

Early feelings are mixed - if you're going to have a phone with a slide-out gaming pad, then you'll need to temper your expectations of a slim device - the Xperia Play isn't the chunkiest phone in the world, but it's certainly noticeable in the pocket.
The 4-inch screen is a fine size, and if the rumours about it being powered by the same Bravia engine as the Sony Ericsson Xperia Arc (which were confirmed by our source) are indeed true, then this could be a really intriguing hybrid device.


Sony ericsson xperia play review
The front of the phone is pretty sparse - we've got the same four hard keys controlling the Back, Home, Menu and Search functions as most Android phones - interesting to see the Search function pop up, as Sony Ericsson has jettisoned this key on its previous models, and the Xperia Arc too.
Sony ericsson xperia play review
The charger port is still microUSB, although it's a slightly different variation with a more angular shape than others - our generic charger still worked fine though, so there's no need to worry on that front.
Of more concern (although that word may be a little too dramatic) is the power button - it's seemingly hidden by the slide-out keyboard, so a little work might need to be done to the final release model to raise this up - it's a constantly used area as it also serves as the lock switch, so making it fiddly won't be a good idea.


Sony ericsson xperia play review
We've never been fans of the 3.5mm headphone port being located on the side of a phone, although it is near the top on the Sony Ericsson Xperia Play - it gets in the way of the hand when trying to watch a movie.


Sony ericsson xperia play review
Overall, the Sony Ericsson Xperia Play fits well enough in the hand - it's a chunky beast, make no mistake, but not as bad you might think - we're glad that things have moved on to the point where all this technology doesn't need a spare bag to cart it around.

Read more on page 2